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Violent and lewd! Not Grand Theft Auto, Shakespeare's Macbeth

The Guardian

Last week, the Guardian spoke to the team behind Lili, a video game retelling of Macbeth, shown at the Cannes film festival. The headline quote from the piece was "Shakespeare would be writing for games today", which I have heard many times, and does make a lot of sense. Shakespeare worked in the Elizabethan theatre, a period in which plays were considered popularist entertainment hardly worthy of analysis or preservation – just like video games today! The authorities were also concerned about the lewd and violent nature of plays and the effect they may have on the impressionable masses – ditto! But if we agree that a 21st-century Shakespeare would be making games, what sort would he be making?


Will Elden Ring film be 'awesome' or 'meh'? Fans have thoughts

BBC News

Elden Ring is a role-playing adventure game set in the war-torn, devastated Lands Between, where players must collect runes which represent that world's order and laws, in order to restore it and become the Elden Lord. TikToker Everythingethan added a note of caution, saying: "I want to know what part of the timeline we're adapting... I don't know if I want to see this live action. I think it would be kind of cursed at times. I think animation is the best way to adapt video games nine times out of 10."

  elden ring, fan, meh
  Industry: Leisure & Entertainment > Games > Computer Games (1.00)

MSI Claw 8 AI review: This cat got its bite back

Engadget

The first time you make anything, it probably won't come out perfect, so it wasn't a huge surprise when MSI's debut gaming handheld struggled out of the gate. And that's before you consider the unorthodox choice to go with an Intel chip instead of one from AMD like practically all of its rivals. However, MSI didn't give up, and now it's back with not one but two versions of its second-gen handheld, headlined by the Claw 8 AI . Not only is it bigger than before, it has twice as many Thunderbolt 4 ports, a way bigger battery and some of the best performance we've seen from any device in this category. But more importantly, as the follow-up to a device plagued by lackluster software and unfinished drivers, it feels like the Claw got its bite back. With its 8-inch screen, the Claw 8 AI is bigger than its predecessor and a number of its rivals like the ROG Ally X, though it's still smaller than Lenovo's chunky 8.8-inch Legion Go.


Looking for something new to spice up your game play? The Tinder of games is here

The Guardian

As any adult who loves video games knows, there are simply too many of them – 19,000 games were released in 2024 on PC games storefront Steam alone, not counting all the playable delights on consoles and smartphones. Most of us have backlogs of unplayed classics that make us feel guilty about buying newer games. Finding things that are actually good, meanwhile, can feel totally impossible. At least 50% of the questions people send in for this newsletter are a variant of "Help, what should I play?" We do our best to help, but even though it's my job to know about games, I still don't have infinite time to play them.


The Game Awards 2024: The 15 biggest announcements and new trailers including The Witcher 4 and Elden Ring

Engadget

Our review of Astro Bot earlier this year called it "one of the best games Sony has ever made," and it seems the industry and game-playing public agree. As always, the long, long stream was a hybrid award ceremony, advertising reel and game announcement marathon. There were countless announcements interspersed throughout the awards, including all-new games like Intergalactic: The Heretic Prophet from Naughty Dog, The Witcher 4 from CD Projekt RED and Split Fiction from It Takes Two studio Hazelight. It was also a show of revivals, with long-dormant franchises like Okami, Onimusha, Ninja Gaiden and Virtua Fighter returning. You can view all of the winners at the Game Awards' official site.

  Country:
  Genre: Personal > Honors (0.35)
  Industry: Leisure & Entertainment > Games > Computer Games (0.50)

Pushing Buttons: At Tokyo Game Show, I saw the Japanese games scene I grew up with is still live and kicking

The Guardian

Tokyo Game Show takes place at the Makuhari Messe, a series of cavernous halls in a suburban complex about 45 minutes east of Tokyo city centre, and given its late September slot in the calendar, it is always either horribly hot or pouring with rain. Either way, it's humid as heck, and there are many thousands of people crammed in, creating what can only be described as a suboptimal sweat situation. Nonetheless, I've always had a soft spot for TGS. I attended my first one in 2008, and so the experience of playing games in packed halls while understanding very little about what is happening has become powerfully nostalgic. And I surely wasn't the only person feeling nostalgic in Tokyo last Friday, because the halls were filled with series and characters from 15 years ago.


I'm a professional gamer and people pay me thousands to finish games for them

Daily Mail - Science & tech

If you grew up obsessed with gaming, them you were probably told by various relatives that you could never make a living playing video games all day. Yet while that might once have been true, there is now a growing industry of professional gamers for hire making serious money with their hard-earned skills. Marko Uslinkovski is a 36-year-old professional gamer from North Macedonia who makes a living beating games for people who don't have time to do it themselves. With a team of 50 'boosters' Marko told MailOnline his company, Captain Carry, can turnover between 30,000 to 50,000 in a good month. Marko told MailOnline: 'These new games are extremely difficult, so we're like the last ditch effort for people that are borderline giving up.' Marko Uslinkovski (pictured) is a 36-year-old professional gamer from North Macedonia who makes a living beating games for people who don't have time to do it themselves If you grew up obsessed with gaming, then you were probably told by various relatives that you'd never make a living playing video games all day (stock image) Like so many who end up with a life-long passion for video games, Marko was hooked from his very first taste.


My secret to making time for video games

The Guardian

I miss very few things about being a teenager, but I do miss all the time I had back then to play video games. I got great joy out of binge-playing into the small hours, an opportunity I almost never get now as a busy adult. Aside from covering games for work it feels as if I barely get time to play at all, which explains my affection for games that can be polished off in a couple of evenings, rather than the gigantic, absorbing role-playing games I used to crave. I have pretty much made peace with this. My days of 100-hour epics and/or live-service online games are behind me.


Pushing Buttons: What makes Dragon's Dogma 2 a fiery breath of fresh air

The Guardian

I love when a game properly captures me, to the extent that I'm thinking about it throughout the day while going about my real life. It doesn't happen very often these days, because I have played too many games in the past 30 years and am becoming immune to their most common spells. When it does happen, it's usually because a game does something I haven't seen before – like Zelda: Tears of the Kingdom last year, with its madcap contraptions. Or sometimes – as with Dragon's Dogma 2, which I am very much still playing after reviewing it last week – it's because it does something I have seen before but not for a very long time. In the 12 years between the original Dragon's Dogma and this sequel, the only game that has come close to recapturing its chaotic and stubbornly idiosyncratic brand of fantasy action role-playing was Elden Ring.


Engadget's Games of the Year 2023

Engadget

It's been a terrible year for game developers, but an amazing year for games. There were some missteps along the way -- if you'd asked me to predict this list a year ago, I would've mentioned both Redfall and Starfield -- but overall it's been a packed year unusually low on disappointment. We've never tried to name a single title as "the Game of the Year." Instead, it's become a tradition to get the whole team together to talk about our individual favorites. So here are those games, presented in alphabetical order to avoid hurting any of our writers' feelings. Feel free to sound off about what your favorites are in the comments; there are no wrong answers. I rarely have time to finish games these days, but I devoured Alan Wake 2 in just a few weeks. For me and my limited gaming time, that felt miraculous. I'll admit, I'm a mark for Remedy Entertainment. I've been following its work since the first Max Payne arrived on PCs in 2001, right as I was gearing up to head to college and building my first desktop PC. Yah, I was one of the cool kids on campus..) Max Payne blew me away with its fluid slow-motion gunplay mechanics and immersive narrative. As a lifelong console gamer until then, it was a big step forward from something like Tomb Raider.